
Tanklike
Unity | Developer, Game Designer
Unity | Developer, Game Designer
Unity | VR | Developer
Unreal Engine | Game Developer, System Designer
Unity | Developer, Game Designer, Tech Artist
Unity | Developer, Game Designer, Level Designer
Unity | Game Designer
Unity | Multiple hats
PlayCanvas, HTML, CSS, Javascript | Solo Developer
Aside from games, I have worked on several other tools and plug-ins:
UNITY, C#
UNITY, C#
WPF, C#, .NET, PLAYCANVAS
UNITY, C#, HLSL
I am Ty, a developer and a game designer. I've been honing my skills for nearly five years, with
several games in development,
including an upcoming roguelike title.
After completing my Information Technology degree in 2021, I began pursuing a Master of Digital
Media and graduated in 2024. During that time, I had the opportunity to work with people from
different backgrounds and disciplines,
contributing to some amazing projects like Boss Lab and a VR project for MetroVancouver.
I primarily use Unity for my projects where I implement game mechanics and systems,
as well as editor tools, and shaders. Additionally,
I am currently expanding my skills into Unreal Engine and C++. I
also have experience with WPF,
Python, HTML, CSS, Python, and
Javascript.
I look forward to your feedback and opportunities to collaborate. I hope you enjoy exploring my
work!