Games · Tools · Systems
Skilled at gameplay systems, editor tools, agile/scrum methodologies, and working with other creative minds.
Shipped games, the tools that built them, the write-ups, and the small stuff along the way.
Hi, I'm Ty (3rd person speaking mode: on) a highly motivated software engineer with excellent communication skills and expertise in developing solid, optimized, and maintainable gameplay systems, with 6 years of experience in Unity. I specialize in C# and .NET, and am proficient in Unreal Engine and C++. I am very good at crafting fun solutions that enhance user experiences and simplify workflows for my teammates. I am not only good at it, I love it!
Hiring? Contracting? Or just curious about how something here was built? Maybe you want to collaborate and build something fun together? Please, don't hesitate and just write to me. I am quick to respond :)